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CEI Interactive Innovation

The CCI Center for Education Innovation

Recent News

The Connected Learner is a re-orientation of undergraduate computing education to focus on student learning that connects to peers, the profession, and the community. Our vision is to create a teaching environment that transforms the Read More

STARS (Students in Technology, Academia, Research, and Service) students were presented with Presidential Volunteer Service Awards by Citizen Schools at their annual awards event held at Packard Place on September 3. Citizen Schools partners with Read More

The inaugural meeting of the Learning Sciences reading group was held Friday, August 29. The group of 7 participants discussed A Comparison of Lecture-Based and Challenge-Based Learning in a Workplace Setting:  Course Designs, Patterns Read More

The GAANN Fellows welcomed Brianna Chen and her advisor, Dewan Tanvir Ahmed to the program in July 2014.  Continuing GAANN Fellows and their Advisors include:  Emmanuel Bello-Ogunu and Advisor, Mohamed Shehab; Alvin Farrel and Read More

The CEI Mini-Teaching Retreat held on May 19 used a design charette technique to develop ideas regarding CEI's role in increasing the impact of many teaching innovations that individuals are doing in CCI.  

Action items developed Read More

Center for Education Innovation

The Center for Education Innovation (CEI) is established in the College of Computing and Informatics for the development and coordination of externally funded projects that incorporate strategies and new technologies for innovation in computing and informaticseducation. CEI projects are strategic in their approaches to making positive changes in computing education that improve the quality of the learning experience and the competence of our graduates while being results-driven to increase retention and reduce average time to graduation in the College. The CEI has three main areas of focus:

  1. T-shaped students: broadening the scope and experiences of computing education so students acquire both deep technical skills and broad soft skills.
  2. Innovative methods: rethinking computing education to provide more active learning in the classroom while also providing anytime, anywhere learning environments to accommodate a changing student profile.
  3. Educational technology: developing and integrating novel technologies that enhance the learning experience and lead to greater retention and engagement."